Cowboy Bebop: The Song Remains The Same

One More Session.CBBB-Song

FANSUB 

Premiere Date:
May 24th, 2008
FanimeCon (San Jose, CA)

Adapted from:
Cowboy Bebop: Tsuioku no Yakyoku (Serenade of Recollection)
-PlayStation 2 videogame, published by Bandai (unreleased in US)

Synopsis:
Struggling as usual to make ends meet, our favorite space cowboys hope to nab some of the unusually high number of bounties that have been posted recently.

That is, except for Faye Valentine, who decides she would rather go hunting for a famous space pirate’s hidden treasure instead. Faye leaves the Bebop and crosses paths with an inexperienced bounty hunter named Kent, who unknowingly possesses what may be the most significant clue to the treasure’s location…

Meanwhile, Kent’s hotheaded partner (and twin sister) Bianca butts heads with Spike as they pursue the same bounty. But after drawing the attention of a disgruntled ex-cop with an intense dislike of bounty hunters, Spike and Bianca find themselves reluctantly teaming up in order to survive.

Runtime:
81 minutes

WATCH IT NOW on YouTube

FEATURES:

FAQ
“How do you fansub a videogame?”

Soundtrack
A list of the Cowboy Bebop tunes used in Song.

Trailer

The Song Has Been Altered in Post-Production

December 8th, 2008 by Andrew

I’m currently working towards getting The Song Remains The Same mastered to DVD before Christmas. Thankfully, converting the burned-on subtitles of the Fanime/YouTube version to a removable DVD subtitle stream is easier than I would’ve guessed. I’ll take one last stab at converting Song for 16:9 display, but I’m not expecting much. Right now, I’m testing the sub timings for the main feature, after which I’ll convert the subs for the trailer and the deleted scenes and then start the DVD authoring.

However, I did make one last edit to the movie, and it’s significant enough that I decided to replace the YouTube upload that contains the scene affected (Part 8). My biggest disappointment with the game’s story is that the villain is not defined very well. In an effort to fix this, I rearranged some dialogue so that the details of the villain’s ultimate plan are now revealed earlier. It’s a small change, but one that makes the story a little more coherent (In the original staging of the scene, Faye and Kent seem to be responding to revelations they haven’t heard yet) and adds more tension to the ensuing big three-way brawl that originally occurred before this information came out.

Click here to view the recut Part 8.

Selfishness and Failure

October 2nd, 2008 by Andrew

http://animeotaku.animeblogger.net/2008/09/a-lost-episode-of-cowboy-bebop-the-song-remains-the-same/

Shortly after The Song Remains The Same was posted to YouTube, I found this blog post in which the writer tries to tie the game story’s thematic elements with that of the series proper. I responded with some thoughts of my own in the post’s comments.

Follow Your Nose

September 30th, 2008 by Andrew

At Sakura Con in Seattle, WA earlier this year, someone asked Escaflowne‘s character designer Nobuteru Yuuki if he’d ever seen a little fan parody called Nescaflowné:

Press: Have you seen the fan edit of the Escaflowne movie titled Nescaflowne, and how do you feel about people playing with your designs and spoofing them and whatnot?

NY: I have not actually seen that movie, but would be very interested in doing so. but generally I am not a character designer who feels the need to have complete control over everything I draw. If fans create something like a doujinshi or cosplay, or even fan dubs I feel that in a way it shows how well liked my characters are. So I generally like to see people enjoying my designs.

Full interview here:
http://www.zentendo.com/features.php?articleId=325&page=1

September 18th, 2008 by Andrew

The Song Remains The Same

September 3rd, 2008 by Andrew

Now playing on YouTube:

http://www.youtube.com/view_play_list?p=8EEBA46A28DC9750

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